- Studio currently shows Free at $0 with 200 monthly credits and about 13 estimated models; annual-billing display shows Pro at $19.90/month with 3,000 credits and about 200 models, and Max at $89.90/month with 25,000 credits and about 1,660 models. These are vendor estimates, not complete asset-workflow counts.
- The displayed plan price divided by the displayed estimated model count does not match the page's separate per-model labels. This review retains the visible plan, credit, and estimated-output numbers but does not treat the label as a verified production-unit price.
- The API currently uses $1 = 100 credits. P1 text-to-textured-model is 40 credits; P1 image or multiview-to-textured-model is 50; basic conversion is 5; rigging is 25; and one retargeted action is 10.
- New API accounts receive 300 credits valid for two weeks. Purchased API credits do not expire; failed tasks are not charged or are later refunded. Studio and API credits are independent and cannot be shared.
COST TO OUTPUTWhat one dollar buys before cleanup and acceptance
Transparent API arithmetic at $1 = 100 credits. A candidate is a technically successful output, not a production-ready or finally accepted game asset.
O13O14U01U05U08 Textured image candidate50 credits → $0.50One P1 image- or multiview-to-model task with texture. No conversion, rigging, animation, retry, cleanup, or engine work is included.
Static candidate chain55 credits → $0.55Image-to-textured-model plus one basic conversion. The 300-credit trial can fund at most five such candidates; a $10 API budget can fund 18 before cleanup.
Animated candidate chain90 credits → $0.90Image-to-textured-model, rigging, one retargeted action, and conversion. The free trial can fund three; $10 can fund 11 before weight, deformation, and engine acceptance.
Actual accepted-asset cost = (all paid credits + candidate-selection time + DCC correction time + engine acceptance time) ÷ assets finally accepted. A geometrically unusable result may still be a technically successful paid task, and no defensible current first-pass acceptance rate is public.
Commercial-use conditionThe checked Studio pricing page labels Free output public and non-commercial, while Pro and Max include private and commercial use. The Terms generally give paid users broad rights in their inputs and outputs, subject to lawful inputs and a service-use license, but Tripo does not guarantee output exclusivity, non-infringement, accuracy, fitness, or copyright status. Confirm the active plan and controlling terms for a commercial release; this is not legal advice.
Prices, promotions, credits, estimated model counts, model versions, previews, bridges, terms, and privacy language can change. Subscriptions auto-renew and fees are generally non-refundable under the checked Terms; recent complaints make it prudent to verify cancellation in the account, save the confirmation, and monitor the next statement. Do not upload sensitive material until the API retention placeholder and the applicable account policy are acceptable.