- Free: $0/month and 100 monthly credits. The Web pricing guide describes a full 20-credit generation, so the allowance is theoretically up to five generations before attribution, queue, download, and feature limits.
- Monthly list plans: Pro is $20 for 1,000 credits, Premium is $40 for 3,000, and Ultra is $100 for 8,000. Studio starts at $70/month plus additional seats; Enterprise is custom.
- API pricing listed Meshy 7 generation at 20 credits, with 5 extra for Ultra; 2K or 4K texturing at 10, 8K at 15, remeshing and auto-rigging at 5 each, and animation at 3 credits.
- A finished asset can consume several charged operations plus retries, so monthly credits do not translate directly into a fixed number of accepted game assets.
COST TO OUTPUTWhat the monthly plan buys in API-credit terms
Monthly list-price basis: Pro / Premium / Ultra make each included credit worth 2.00¢ / 1.33¢ / 1.25¢. Formula: plan price ÷ included monthly credits × workflow credits. Values below follow that plan order.
O11O12O15O16 Meshy 7 base generation20 credits → $0.40 / $0.27 / $0.25One API generation without texture. Theoretical monthly maximum: 50 / 150 / 400 calls.
Textured generation30 credits → $0.60 / $0.40 / $0.38One Meshy 7 API generation with 2K or 4K texture. Theoretical monthly maximum: 33 / 100 / 266 calls.
Representative static-asset chain35 credits → $0.70 / $0.47 / $0.44Textured generation plus one remesh. Theoretical monthly maximum: 28 / 85 / 228 chains.
Basic rigged-and-animated chain43 credits → $0.86 / $0.57 / $0.54Textured generation, remesh, auto-rigging, and one animation. Theoretical monthly maximum: 23 / 69 / 186 chains.
These are nominal credit allocations—not prices for production-ready models. Taxes, annual discounts, unused or purchased credits, retry rules, technically successful but rejected candidates, and Blender or engine cleanup all change the result. The decision metric is: all paid credits and labor used ÷ accepted assets.
Commercial-use conditionThe Terms say Free-plan output is provided under CC BY 4.0 with attribution conditions; paid users can keep content private, while publishing to Meshy Community applies CC0. Users remain responsible for rights to their inputs. Recheck the current plan and controlling Terms before release; this is not legal advice.
The live pricing FAQ says data is not used for training without consent, while Terms section 2.9 grants broader training, validation, testing, and improvement rights over non-Enterprise input and output. The Help Center adds a narrower current-practice statement. Treat the Terms as the risk baseline and resolve the conflict before uploading sensitive material. The live page and documentation also showed different plan groupings, so prices and packaging need a fresh check at purchase.